class in UnityEngine / Inherits from: Joint2D
Parent class for all joints that have anchor points.
See Also: DistanceJoint2D class, HingeJoint2D class, SliderJoint2D class, SpringJoint2D class, WheelJoint2D class.
anchor | The joint's anchor point on the object that has the joint component. 有关节组件的对象上的关节锚点。 |
autoConfigureConnectedAnchor | Should the connectedAnchor be calculated automatically? 是否自动计算连接的锚? |
connectedAnchor | The joint's anchor point on the second object (ie, the one which doesn't have the joint component). 第二个对象上的关节锚点(即,不具有关节组件的那个)。 |