class in UnityEngine / Inherits from: Behaviour
Representation of a listener in 3D space.
表示三维空间的一个侦听器。
This class implements a microphone-like device. It records the sounds around it and plays that through the player's speakers. You can only have one listener in a scene.
这个类实现像麦克风一样的设备。它记录周围的声音并通过玩家的扬声器播放。在场景中只能有一个侦听器。
See Also: AudioSource, AudioListener component in the Components Reference.
velocityUpdateMode | This lets you set whether the Audio Listener should be updated in the fixed or dynamic update. 可让你设置Audio Listener是否应该用固定或动态更新。 |