Namespace: UnityEngine
Inherits from: Component
Behaviours are Components that can be enabled or disabled.
Behaviours是可以被启用或禁用的组件。
See Also: MonoBehaviour and Component.
enabled | Enabled Behaviours are Updated, disabled Behaviours are not. 启用行为将被更新,禁用行为将不更新。 |
isActiveAndEnabled | Has the Behaviour had enabled called. 该Behaviour行为是否已经被启用。 |