struct in UnityEngine
Provides information about the current and previous states of one sphere in a CullingGroup.
提供剔除组的边界球的当前和之前状态的信息。
See Also: CullingGroup.onStateChanged.
currentDistance | The current distance band index of the sphere, after the most recent culling pass. 剔除后,绑定点到索引内球的当前距离。 |
hasBecomeInvisible | Did this sphere change from being visible to being invisible in the most recent culling pass? 剔除后,该球是否从可见变为不可见? |
hasBecomeVisible | Did this sphere change from being invisible to being visible in the most recent culling pass? 剔除后,该球是否从不可见变为可见? |
index | The index of the sphere that has changed. 要改变的边界球的索引。 |
isVisible | Was the sphere considered visible by the most recent culling pass? 剔除后,该边界球是否可见? |
previousDistance | The distance band index of the sphere before the most recent culling pass. 索引内边界球到绑定点在剔除之前的距离。 |
wasVisible | Was the sphere visible before the most recent culling pass? 边界球在剔除之前是否可见? |