class in UnityEngine/Inherits from: GUIElement
A texture image used in a 2D GUI.
用在二维GUI中的一个纹理图片。
border | The border defines the number of pixels from the edge that are not affected by scale. 该边框定义了边缘像素的数量,它并不影响缩放。 |
color | The color of the GUI texture. GUI纹理的颜色。 |
pixelInset | Pixel inset used for pixel adjustments for size and position. 像素嵌入用于像素调整大小和位置。 |
texture | The texture used for drawing. 用于绘制的纹理。 |