HumanPose 人形姿势

struct in UnityEngine

Description 描述

Retargetable humanoid pose.

可重定目标的人形姿势。

Represents a humanoid pose that is completely abstracted from any skeleton rig. See Also: HumanPoseHandler.

代表着一个人形姿势,任何骨骼操纵是完全抽象的。

Variables 变量

bodyPositionThe human body position for that pose.
该姿势的人类身体位置。
bodyRotationThe human body orientation for that pose.
该姿势的身体方向。
musclesThe array of muscle values for that pose.
该姿势的肌肉值的数组。