class in UnityEngine
A handler that lets you read or write a HumanPose from or to a humanoid avatar skeleton hierarchy.
该处理器指从人类骨骼层级让你读取或者写入人类姿势。
HumanPoseHandler | Creates a human pose handler from an avatar and a root transform. 从avatar 或者根变换创建人类姿势处理器。 |
GetHumanPose | Gets a human pose from the handled avatar skeleton. 从avatar骨骼处理器中获取人类姿势。 |
SetHumanPose | Sets a human pose on the handled avatar skeleton. 从avatar骨骼处理器中设置人类姿势。 |