class in UnityEngine
Method extension for Physics in Particle System.
用于粒子系统的物理扩展方法。
GetCollisionEvents | Get the particle collision events for a GameObject. Returns the number of events written to the array. 获取对象的粒子碰撞事件。返回写入数组的粒子数量。 |
GetSafeCollisionEventSize | Safe array size for use with ParticleSystem.GetCollisionEvents. 相对于使用ParticleSystem.GetCollisionEvents是安全的数组大小。 |